#define VIRTUALA_Base (REACTION_Dummy + 0x24500)
#define VIRTUALA_Contents (VIRTUALA_Base + 0)
  /* (Object *) [IS] */
#define VIRTUALA_Scroller (VIRTUALA_Base + 1)
  /* (BOOL) [IS] */
#define VIRTUALA_ScrollX (VIRTUALA_Base + 2)
  /* (WORD) [ISU] */
#define VIRTUALA_ScrollY (VIRTUALA_Base + 3)
  /* (WORD) [ISU] */
#define VIRTUALA_VisibleX (VIRTUALA_Base + 4)
  /* (WORD) [GN] */
#define VIRTUALA_VisibleY (VIRTUALA_Base + 5)
  /* (WORD) [GN] */
#define VIRTUALA_TopX (VIRTUALA_Base + 6)
  /* (WORD) [ISUGN] */
#define VIRTUALA_TopY (VIRTUALA_Base + 7)
  /* (WORD) [ISUGN] */
#define VIRTUALA_TotalX (VIRTUALA_Base + 8)
  /* (WORD) [GN] */
#define VIRTUALA_TotalY (VIRTUALA_Base + 9)
  /* (WORD) [GN] */
#define VIRTUALA_ScrollerX (VIRTUALA_Base + 10)
  /* (Object *) [I] */
#define VIRTUALA_ScrollerY (VIRTUALA_Base + 11)
  /* (Object *) [I] */
#define VIRTUALA_InputScroll (VIRTUALA_Base + 12)
  /* (BOOL) [IS] */
#define VIRTUALA_NoDispose (VIRTUALA_Base + 13)
  /* (BOOL) [IS] */
